Ember's Fall
Forced to walk home at night, Ember finds himself in the midst of a terrible blizzard. The walk becomes difficult and poorly lit, and an unexpected hole opening catches Ember unaware.
Ember falls far, far down into a sparkling, crystal cave full of gem-ified monsters. Now he must find his way out, fighting off the crystalline monsters that are drawn to his Blaze, the substance that acts as both his power and life force.
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Theme:
Illumination
Wild Cards Implemented:
White-Out/Freezing Out | Blood is Fuel
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Controls:
WASD: Move
Spacebar: Jump
Left Click: Fireball Attack (Chargeable)
1: Reset to Last Checkpoint
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Godot Wild Jam 64 submission for Team members:
Programmers:
Hatcher
Vase
M13-reset
Artists:
asteriiscus
LunaXCross
Vase
Audio Design (and Writing):
Tacocrazy
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Authors | Vase, Tacocrazy, Hatcher01, M13-reset, asteriiscus, LunaXCross |
Genre | Platformer |
Made with | Godot |
Tags | 2D, Atmospheric, Godot, godot-wild-jam, Short, Side Scroller |
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